Friends gathered around a table mid-game at the Quserano studio
Birmingham game studio · Est. 2016

We build games worth gathering around.

Quserano is a tabletop-first studio in the Jewellery Quarter designing board games, card games and their digital adaptations — from first prototype to shelf-ready box.

50+ titles shipped
A note from the founder

Every good game starts with a bad prototype.

I started Quserano in 2016 on a folding table above a workshop on Caroline Street, cutting cardboard tokens with a craft knife and testing rules with anyone who'd sit down for twenty minutes. Ten years later the craft knife is still in the drawer — we just have a proper playtest lab now.

We are eleven designers, illustrators and engineers who believe a game is only finished when strangers can learn it in five minutes and argue about it for two hours. Whether you're a first-time inventor with a spark of an idea or a publisher who needs a digital port done right, we treat your table like ours.

— Marcus Ashworth, Founder & Lead Designer

50+
Titles shipped
9 yrs
In the Quarter
1,200+
Playtest sessions
What we do

Pick the table you want to sit at.

Three ways to work with the studio, each priced and scoped up front. All figures in GBP.

Designers balancing a board game around the studio table

Prototype Sprint

from £3,500

Typical timeline: 3–4 weeks

Illustrated cards and printed components laid out

Full Production

from £18,000

Typical timeline: 5–9 months

A developer working on a digital game build

Digital Port

from £24,000

Typical timeline: 4–7 months

What's includedPrototype SprintFull ProductionDigital Port
Rules design & balancing
Illustration & box art
Print-ready manufacturing files
Moderated playtest rounds
Unity / cross-platform build
Online multiplayer & matchmaking
Typical timeline3–4 weeks5–9 months4–7 months
From the players

People who trusted us with their table.

Quserano took my messy binder of rules and turned it into a game my publisher greenlit in one meeting. Their playtest notes alone were worth the fee.
H
Hannah P.
Independent designer, Leeds
The Studio Dispatch

Prototype notes, straight from the workshop.

One email a month: what we're playtesting, print-run photos, and early looks at new titles. No spam, unsubscribe any time.

Get in touch

Tell us about your game.

Send over your idea, your half-built prototype, or your porting brief. We reply to every message within two working days.

Studio details

Address
58 Caroline Street, Jewellery Quarter, Birmingham B3 1UF
Studio hours
Mon–Fri, 9:30am–6:00pm · Playtest nights Thursdays till 9pm